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My Portfolio

About

I am a creative technologist, developer and artist who likes to implement my inspirations and culture into my art as a stamp on my own personal history, my artwork is a sort of journey of things that inspired me at the time of creating certain artworks. Some of my art pieces are a time portal back to my younger years and the games and events I experienced are used as an inspiration whenever I create something. In the 'WORK' section I made a game that's inspired by Flappy Bird (which was a childhood game) called 'Rocket Hop' using p5js.

I spend my free time getting inspiration by immersing myself in different forms of art whether it be music, films, fashion or video games. In doing so, this allows me to know clearly what to make and takes bits of what has inspired me and implement it into my work, it's my way of giving homage to the art that inspired me.

My goal is to venture into all forms of art and create work that defines me, I don't want to be confined into one category, I would like to experience all forms of art and the processes of each artwork. One of my bigger goals is to be a developer and help merge the use of AI as a tool to help in processes like video game development and animation. I want to be part of the new wave of developers that help push the boundaries of what is possible with the use of AI in art and development.

Within this website I will be showcasing my art and allow you to get a glimpse into what sort of artist and developer I am. The 'WORK' section shall show some of the projects I have done through various coding libraraies including Pygame via Python and p5js. 'IDEAS/DRAWINGS' section will have some ideas,drawings and other thoughts I've had whether it be a programming project or a drawing. Feel free to send a message via the 'CONTACT' page if you would like to collaborate or if you just want to send a nice message :)

Work

Here is a video of one of my projects which was made as a part of a study of Flow State. In this project I created an endless runner which gets progressively harder the longer you play, the idea is to get lost in the game and reach a state of flow. While this is happening, there is a measure using physical biometrics which measures your heart rate and galvanic skin response to see how your body reacts to the game. I created 3 parameters - bored - flow - anxious, the idea is to keep the player in the flow state for as long as possible. The game alters the difficulty depending on the players heart rate and galvanic skin response and which parameter their biometric data falls under.

I made a game that was inspired by Flappy Bird, I redesigned it to make it spaced themed, I had to create a sort of gravity affect to make it so the only way to keep the rocket flying is by repeatedly and tactically pressing the SPACE bar.

This video shows another project I made that uses your vocals to create art in the forms of squares, the louder the input is, the bigger the square it generates and it changes colour as you go along. It also follows and generates sqaures depending on the positioning of the cursor on the screen.

This is a game I created in Pygame which I drew inspiration from the 90s era Mortal Kombat games, the game has no time limit and requires one of the players to eliminate the others health.

Here is a video of one of my projects on XCode where I made a social media platform app called FITPIX, It merges the interactiveness of Tiktok and Instagram Reels with swipe left or right feature for a like or dislike. The app is primarily focussed on fashion and based on the tags you pick when you sign up, it will tailor your feed to those tags.

Here is a video of one of my projects which visualises audio, the red/orange/green visualises the high frequenceies whereas the blue/purple visualises the lower frequenceies, this project was done through p5js.

Ideas/Drawings

This is a drawing I did of a character from a series I like called One Piece. This was one of my longest projects as It took a while to get the details right, I used a reference image and tried to replicate it as best as I could. I was inspired by the art style of the series and wanted to challenge myself to excerise my drawing skills.

This was an idea I wanted to explore as I am very interested in music and how it can envoke emotions and feelings. This image shows a screengrab of the concept from Ableton, the idea was to make a suspenseful track but in the style of 90s movies.

I had an Idea I wanted to explore using Arduino, the idea was to create a sort of detection sensor that would send an alert message to your email if it detects movement. The image shows the complete arduino set up and I was in the process of designing a casing for it.

This drawing was inspired by animation art styles and gaming mechanics, I created a 2d pixelated video game and in my research I saw how far fighting games have come in terms of animation and mechanics. I wanted to sort of create a test drawing of a character that could be in a fighting game.

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